Well, after two more days in Long Island than I would have preferred (read: two days), the 2nd Annual Eurographics Symposium on Point-Based Graphics is over. Didn’t get to see much of SUNY Stony Brook, but the Wang Center where the conference was held was pretty nice.
There were some interesting papers, but with only 30 submissions for 15 slots and a pretty dismal overall turnout (I counted 41 people in the room during my talk), I have to wonder if point-based graphics really needs its own conference. The good theoretical results would be perfectly suited for SODA, the good animation and simulation papers should almost certainly appear in SCA (separating simulation papers into distinct conferences by the underlying framework seems exceptionally silly), and new rendering results that matter (if there are any…after two days, I remain unconvinced) would be better off in EGSR or SIGGRAPH. Instead, it seems as if several of the more prolific authors in the field are trying to (ahem) force elliptical pegs down triangular holes, and publishing results that aren’t actually all that interesting or important but find a home because they use points instead of grids or meshes. As a result of this, the conference had a slightly shady feel to it, and it was quite galling to see several accepted papers being presented by people manifestly unfamiliar with the material since none of the (three plus!) authors could be bothered to attend.
The proceedings were a total disaster: many of the mathematical symbols in equations and embedded figures didn’t show up in what the printers produced, rendering several of the more theoretical papers completely useless (well, even more completely useless than most theory-oriented graphics papers). My paper came out fine, but I suppose that will prevent me from subsequently claiming that its salience was mitigated by lackluster reproduction. Oh well, it’s not like scientists read dead tree anymore anyways.
The highlight of the conference was a very good keynote talk by Nina Amenta, which contained the first compelling explanation I’ve seen of why the projection procedures originally described by Levin and Pauly for Moving Least-Squares surfaces don’t actually produce points on the MLS surface. [I think I'll eventually type up some notes on this subject, since the appendix to the Defining Point Set Surfaces paper, while certainly technically correct, isn't particularly instructive.] The main focus of her talk boiled down to the assertion that it’s senseless to keep producing algorithms that process points and then asking ourselves what sampling criteria are necessary for these algorithms to produce good results. Instead, we should first define the sort of sampling we’d like to have (which she called a “super-sampling”), and subsequently develop algorithms that take advantage of all its super properties. Of course, when every sampling is super…none of them will be.
This was definitely food for thought, but I’m inclined to believe that both approaches are wrong: it seems more sensible to me to ask ourselves what sort of samplings we’re likely to encounter in real world applications and then design our algorithms appropriately. Sampling criteria which are predicated on measurements like Hausdorff distance with the medial axis may make for nice theorem-proving frameworks, but it’s sort of silly to describe how faithfully we can reconstruct a surface by requiring measurements we can only make if we know the surface a priori. I understand the role these formulations play in the larger scheme of things, but I remain unconvinced that it’s the “right” way to be thinking about these sorts of problems. Of course, the “right” way to think about these sorts of problems involves a hot tub, a bottle of Jose Cuervo Reserva de la Familia, and more Playboy models than I’ve had the privilege to know thus far.
Prompted by some things I saw (and didn’t see) at PBG, I’d like to share some notes on Answering Questions at Conferences (aka “How Not To Be An Asshole”):
- The correct initial response to a question asked after you’ve given a talk is “That’s an excellent question!” Any of “Uh, I think I just answered that,” or “Your question doesn’t make any sense,” or “That question’s so vacuous my Grandmother could answer it…and she’s been dead for two years” make you look like an asshole, regardless of whether or not you happen to be correct (or an asshole).
- If someone asks you a question you can’t answer, immediately state that this is the case and then verbalize your thought process for the next 30 seconds. If, at the end of that time, you still haven’t produced a satisfactory answer, remark again on what an excellent question you were asked and offer to discuss the matter further with the questioner offline. Answering a similar (but much easier) question to which you do know the answer instead just makes you look like an asshole. Making up an answer not only makes you look like an asshole, but may also cause new graduate students who previously idolized you because of your publication record to realize that you are mortal and occasionally full of shit.
- If someone asks you a question that really is trivial[1], answer it quickly and clearly and then use the opportunity to segue smoothly into a restatement of some aspect of your talk that is novel and interesting. This has the net effect of satisfying the initial inquiry while simultaneously making the person who made it appear insightful and knowledgeable. It’s quite likely that this person will end up reviewing one of your papers one day, and if you blow them off they will remember.
- If someone asks you a question that you truly don’t understand, restate what you think they’re trying to ask and then say “Is that more or less your question?” Lather, rinse, and repeat until convergence. Staring blankly at the questioner, making them repeat themselves verbatim, and then saying “I don’t know what you mean” makes you look like an asshole.
[1] Beware of non-trivial questions which seem trivial. If you emphatically and derisively take a position, then immediately reverse yourself, and then reverse yourself again, you look like an asshole.